Authors
Thomas Ludwig, Oliver Stickel, Alexander Boden, Volkmar Pipek
Publication date
2014/6/21
Book
Proceedings of the 2014 conference on Designing interactive systems
Pages
835-844
Description
Over the last years, digital fabrication technologies such as 3D printers have become more and more common at universities and small businesses as well as in communities of hobbyist makers. The high complexity of such technologies, the rapid technological progress and the close link between hardware and software in this field poses challenges for users and communites learning how to operate these machines, especially in the contexts of existing (and changing) practices. We present an empirical study on the appropriation of 3D printers in two different communities and derive design implications and challenges for building appropriation infrastructures to help users face those challenges and making technologies more sociable.
Total citations
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Scholar articles
T Ludwig, O Stickel, A Boden, V Pipek - Proceedings of the 2014 conference on Designing …, 2014